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Treasure Hunter G : ウィキペディア英語版 | Treasure Hunter G
is a turn-based tactical role playing game developed by Sting Entertainment and published by Square (now Square Enix). It was released on May 24, 1996. It was published on the Nintendo's Virtual Console service on December 25, 2007 in Japan.〔(【引用サイトリンク】 url=http://www.nintendo.co.jp/wii/vc/vc_thg/index.html )〕 The game was not released outside of Japan. This was Square's final game for a Nintendo console, released a scant two weeks before they announced their departure from Nintendo, until the release of ''Chocobo Land: A Game of Dice'' for the Game Boy Advance in 2002, in Japan. ==Gameplay== Treasure Hunter G's gameplay is very typical of its time, consisting of two types of gameplay (adventuring and combat). Adventuring is done in a fashion very similar to Squaresoft's Super Famicom games such as Chrono Trigger and Seiken Densetsu 3 with the group exploring various locations typical to the genre such as towns, forests, dungeons, castles and a few more fantastical locations. They make new allies and enemies and embark on a quest to stop the Dark Lord's plan of reviving Bone Dino and destroying the world. Combat takes place on a grid, with movement and fighting consuming varying amounts of Action Points. Other actions include using items, spells, special attacks and traps. Action Points increase during the game allowing for greater freedom in strategy. The character sprites are pre-rendered from 3D models, rather than drawn by hand. This allowed for a feature unique among similar games for SNES: the character sprites are created for eight directions instead of the usual four.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Treasure Hunter G」の詳細全文を読む
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